References by Mourad Dakhli
Top Ten Things Employers Look for in New College Graduates http://www.aacu.org/leap/students/employers-top-ten
The Thing Employers Look For When Hiring Recent Graduates http://www.theatlantic.com/business/archive/2014/08/the-thing-employers-look-for-when-hiring-recent-graduates/378693/
MILLENNIALS: OUR NEWEST GENERATION IN HIGHER EDUCATION: Millennial Student Attributes: Born 1982 through 2000 http://www.niu.edu/facdev/resources/guide/students/millennials_our_newest_generation_in_higher_education.pdf
Benefits of Volunteering http://www.nationalservice.gov/serve-your-community/benefits-volunteering
AIB Exercises & Simulations: http://aib.msu.edu/resources/exercisessimulations.asp
Kolb (1983, 2014). Experiential Learning: Experience as the Source of Learning and Development.
Experiential Learning Center-University of Colorado, Denver http://www.ucdenver.edu/life/services/ExperientialLearning/about/Pages/WhatisExperientialLearning.aspx
Kolb, D., Boyatzis, R. & Mainemelis, C. (2000). Experiential Learning Theory: Previous Research and New Directions, In R. J. Sternberg and L. F. Zhang (Eds.), Perspectives on cognitive, learning, and thinking styles. NJ: Lawrence Erlbaum.
McCarthya, P. & McCarthya, H. (2006). Case Studies Are Not Enough: Integrating Experiential Learning Into Business Curricula. Journal of Education for Business, Volume 81, Issue 4, 201-204.
Engle, I. & Engle, J. (2003)Study Abroad Levels: Toward a Classification of Program Types. Frontiers, V9.
Citron, James L. “Short-Term Study Abroad : Integration, Third Culture Formation, and Re-entry.” NAFSA Conference Paper, Phoenix, June 1996.
Prince, M. (2004). Does Active Learning Work? A Review of the Research. Journal of Engineering Education, 1-9.
Donovan, J., Gregoria, M., Savage, T. & Lee, C. (2010). Integrating Domestic Field Trips into International Business Education: Exploring Pedagogical Issues Behind a Practical Implementation. Journal of International Business Education 5: 161-178.
Association of American Colleges & Universities (2015). New Research on Internships and Experiential Learning Programs. http://www.aacu.org/publications-research/periodicals/new-research-internships-and-experiential-learning-programs
Odom, S. et al. (2009). Group Peer Review as an Active Learning Strategy in a Research Course. International Journal of Teaching and Learning in Higher Education, 21(1): 108-117.
Forbes (2012). Growing Gap Between What Business Needs and What Education Provides. http://www.forbes.com/sites/joshbersin/2012/12/10/growing-gap-between-what-business-needs-and-what-education-provides/
4 Ways To Bring Gamification of Education To Your Classroom: http://blog.tophat.com/4-ways-to-gamify-learning-in-your-classroom/
Gamification: The use of game design and mechanics to enhance non-game contexts-http://ed.ted.com/on/uk36wtoI